The pandemic has forced filmmakers to get creative in how they produce movies and TV shows. With traditional production methods off the table, many have turned to virtual production. This involves using computer-generated sets, characters, and filming actors against large LED walls. While this approach has its challenges, it can also offer some advantages. For one, it can be much cheaper than traditional production methods, since sets and locations can be created in the computer. Additionally, virtual production can allow for greater flexibility in terms of shot selection and camera placement. As a result, it may become the new norm for filmmaking in the years to come. Bellow is a write-up describing my first two-year journey working with this technology in production and how we structured the initial creative workflow.
First Year in Virtual Production For Star Trek : Strange New Worlds